11/29/2023 0 Comments Killer instinct 2 ultra combo list![]() Thunder throws a projectile that kinda looks like a phoenix.Īn upwards headbutt. Danger Moves: Down, Forward, Back QK (Press FK to Stomp) Frogīiography: Native American man, Chief Thunder, enters the Killer Instinct tournament to solve the mystery behind the disappearance of his brother, Eagle, in the previous year’s tournament. End Specials: Spinning Sword FP, Lasaken FP, Flick Flack MK QP has little range but MP moves her about halfway through the screenĮxample of Valid Opener: Fire Cat MP + KP Orchid goes forward while spinning her tonfas in front of her. Ichi: Down Forward, Down, Down Backward + MP (or QP).Spinning Sword: Down Forward, Down, Down Backward + FPĪ decent ranged double upwards slashing attack. ![]() QP has a quarter of the screen distance, FK is full screen. Orchid turns into a Cat and charges at the opponent. Stronger punches make the projectile go faster.Ī spinning kick. Her true identity and abilities are shrouded in secrecy.Ī projectile. Orchid is a secret agent, sent by an unknown group to investigate the mysterious disappearances that surround the Killer Instinct tournament. End Specials: Tiger Fury, Endokuken QP, Wind Kick MKīiography: B. Like Wind Kick, punch strength determines height.Įxample of Valid Opener: Eyelaser FK + MK Tiger Fury: DP + Punch – An uppercut attack.Laser Sword: DownForward, Down, DownBackward + FP.They type of kick used determines the range QK is right in front of him, MK is half the screen and FK is the entire screen Wind Kick: DownForward, Down, DownBackward + Kick (Goes through Projectiles)Ī spinning kick attack.QP makes the projectile go faster, FP makes it go slower. Guided by the powerful Tiger Spirit to seek his destiny, he has been lead to the Killer Instinct tournament to destroy the evil within.Ī projectile attack. Laser Storm MP, Plasmaslice FP, Plasma-port QP, Cyberdash MKīiography: Jago is a mysterious warrior monk from a remote region of Tibet. RDP + QK or MK or FK to teleport behind opponent. RDP + QP or MP or FP to teleport in front of opponent. Once its abilities are proven, mass production will begin. He now fights to regain his fame and fortune.īiography: A prototype cybernetic soldier developed by Ultratech, Fulgore was entered into the Killer Instinct tournament as a final test of its combat capabilities. He was stripped of his title for his brutal methods of punishing opponents. Combo was once the undisputed heavyweight champion of the world for five years straight. This motion is just the reverse of Half Circle Forward, meaning you start from Forward and go all the way to back, making the motion Forward, Down-Forward, Down, Down-Back, Back The input for this is Back, Down-Back, Down, Down-Forward, Forward. This motion starts from Back, and goes to forward in a downwards arc. this is just a mirrored version of the Dragon Punch input. I’m not sure if its my controller, but I’ve done the moves using just the traditional input which I first mentioned. the input for this command is Forward, Down, Down-Forward, though the game labels the inputs as Forward, QCF. Originating from Street Fighter, and appearing in many other games, this command is used by most characters as an uppercut/anti air. The motion for this would be Down, Down-Back, Back.ĭP: Dragon Punch motion. Similar to QCF, but instead of moving the control stick/directional pad towards the opponent, you move it away. This is an abbreviation of the motion Down, Down-Forward, Forward, rotating the control stick/directional pad a quarter of a circle forward starting from the bottom To help, here are some of the most frequently used abbreviations in the guide. ![]() If you’re new to fighting games in general, you may have some trouble reading some of the abbreviations in this guide. Orchid | Chief Thunder | Spinal | Riptor | Sabrewulf | Glacius | Cinder | Eyedol ![]() Know your enemy, become a master of your own characters movesets, and you’ll be a force to be reckoned with when it comes time for a showdown! Below you’ll find a list of all playable characters with all of their plausible moves that you may then memorize and execute at any time during play. Just as diverse as their motivations for joining Ultratech’s Killer Instinct Tournament, each character possesses their own unique movesets and special abilities as well.
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